Obey the tier list! Obey the tier list! Obey the tier list! |
Realizing that I've been more active than ever in The King of Fighters ALL STAR, I've decided that I'll be making some sort of random recaps of my progress in the same vein as my car skinning progresses. Playing this game for about more than 100 days realized that I'm on my phase where I've become grown with the KOF universe, and ALL STAR has cemented that. The scavenger hunt for KD-0079 origins and getting into the rabbit's hole has really helped, and it seems that my new gaming pattern has been shaped yet again after being broken during my first discovery.
December has become a month of a wild ride for the Global version of ALL STAR with so many banners dropping that it's probably impossible to juggle between them, even after the Tekken 7 collaboration has ended. The Christmas update (uh... the Winter Holiday update) brought a couple of KOF fighters dressed in Christmas festivities including the gameplay debut of Whip, the Ikari Squad member with a fighting style that can whip anything on her path (except Llama's buns, mind you), dressed in the Christmas costume. Interestingly, this isn't the first time the costumed version of KOF fighters debuted earlier than their original versions; Angel and Kula Diamond made their formal debut in the Halloween update months back. Bonus points for the fact that both of them plus Whip come from the series' NESTS saga and actually originate from the cloning cartel as well.
But the takeaway is that there are much better banners that dropped in conjunction with the Christmas fighters. Yes, Netmarble thinks that dropping both Orochi New Face and Pretty Fighters banners, containing some of the top tier fighters, is a good idea that they can see themselves getting all the stonks. And if that's not enough, the Orochi (as in, the "KOF 97 Final Boss Orochi") actually descended along with the New Year and Summer banners. Netmarble actually ended the decade with an amazing festivity where up to five purple-bordered fighters can be obtained by the way of gacha, assuming that their luck don't work out that one can eventually spend mountains of rubies.
THE NEW FACE AWAKENS
The Orochi trio, the beginning that precedes the month's madness (Image: Netmarble) |
Having played the three of them in the Time Attack, I feel like Orochi Chris and Orochi Shermie are the best out of the trio in their own right. I feel like Orochi Shermie is the Time Attack-type fighter with a fast Power Gain rate provided that you have '97 Shermie as her striker, whereas Orochi Chris does better with crowd controls and a cooldown decrease with '97 Chris as striker which can allow him to spam skills faster. Though I have to say I feel more comfortable with Orochi Shermie's Ultimate skills, especially her Ankoku Raikouken. Orochi Chris on the other hand is geared towards crowd control since his first ultimate has him going back and forth. Orochi Yashiro isn't the type of guy you'd like to beat the records with, although his active skills (comprising of mostly, if not all, grabs) pack quite a punch and you can endlessly throw people with him. All three are the best in their own right.
Me after countless of tries and hours of watching Time Attack tutorials... |
THE PRETTY LADIES
They're pretty, they're pretty strong, and they're pretty much Rule 63. Meet the Pretty Fighters! (Image: Netmarble) |
Female versions of Chang Koehan, Yashiro Nanakase, and Billy Kane appeared one week after the Orochi Trio banner's release. The unique part of this is that Pretty Chang is the only purple-bordered ALL STAR fighter to exist at the time of this post (or we can simply say the FES unit), while the rest are gold-borders. That said, Pretty Chang's gacha rate stood at 0.3% while the rest were exactly 1%, making it a challenge for those who were rolling simply for Pretty Chang alone. Their Ultimate Cards are also exclusively tailored for them, meaning that existing Ultimate Cards for Chang, Yashiro, and Billy can't be used, and three of them have the same rate of 0.6%.
These girls don't have a Time Attack event of their own, let alone being featured in a Novice Time Attack, but unlike the Orochi Trio there's one occasion where you'd play as any of the three in the special event, which is actually a hybrid between Score and Rush events. The event structure consists of Normal and Hard difficulties designed for Score collecting to obtain rewards (just like the King event during the game's first release), in addition to the SP difficulty accessible a week later designed for collecting Stein Coins, the event's exclusive currency, to be exchanged with some of the cool items. All levels consist of two prologue stages, 4 stages plus one EX (read: Time Attack-based) stage for Pretty Chang, Pretty Yashiro, and Pretty Billy chapters (as well as an opportunity to play as them in the Easy difficulty), and three more EX stages where you fight all three Pretty fighters in separate occasions. The bonus fighter rules do not differ between Score and Coins, though if you stumbled upon Nemuless' gameplay vid of the same event in Japanese version, you'll notice that '97 Billy Kane, Halloween Yashiro Nanakase, and '96 Chang Koehan are absent in the bonus line-up, as well as a couple of Battle Cards dedicated for the event.
Oh look, the Battle Card Summon lady is dropping by! |
A short playthrough as these Pretty Fighters had me unsurprisingly going for Pretty Chang, whose specialty is mashing with the big iron ball just like Chang Koehan, only with a touch of Super Armor. Combine that with the fact that she's a defense-type fighter and is shorter than most of the fighters, allowing for shorter hurt box and faster recovery, beating her in Arena, League, or even Tournament can be a chore for some. Pretty Billy was also okay with attacks that can reach longer range than most fighters plus burn damage, not to mention she can go airborne with one of her active skills. Lastly, Pretty Yashiro does have hard-hitting punches, although less grab-oriented than the original Yashiro.
From the free tickets obtained via event's exchange shop, only Pretty Billy who ended up in my collection, but the Battle Card summon netted me Pretty Yashiro's Ultimate Skill, again from the free tickets bought in the same shop. Given the next banner I will be reviewing, the free tickets were the only method that I use for the Pretty Fighters banner. Again, a tough luck on my part for not getting Pretty Chang, but then again not everyone is blessed with getting the 0.3%, not even at the first try to an extent. Case in point, me getting Goenitz months ago.
THE GAIA'S WILL: OROCHI
"From a broken cocoon, the butterfly dances away." -Orochi (Image: Netmarble) |
Orochi himself awakened during the conclusion of The King of Fighters '97 after the defeat of the Orochi-awakened New Face team. Chris is the human host for the celestial being, with both Orochi Yashiro and Orochi Shermie sacrificing themselves to awake what could be considered as the hardest boss in the KOF history. Now, imagine yourself making far enough in the game, facing this boss, and realize that the celestial being stops at nothing to throw a variety of attacks on you, from a Genocide Cutter-like upwards attack, to an area-based attack in the same vein as Goenitz's Yo no Kaze, and a non-projectile shoot that can travel to the end of the arena.
Orochi's gameplay needs a couple of tries to get used to, as the character occasionally appears in Novice Time Attack unlike the Orochi Trio. Orochi's first skill (dubbed Ho no Susori; en: Rinse of Fire) works exactly the same way as Goenitz's Yo no Kaze, this time with burn damage instead of bleed, requiring you to be considerate to target a swarm of enemies upon using. Harae (en: Exorcism) , as the second skill, has Orochi shoot a white light shrouded with void rift with the attack travels through the attack's direction, assuring a multiple hit. Third skill, dubbed Utsushiwai (en: Projecting Celebration) teleports Orochi to the nearest opponent and generates an energy shield, but this one can be tricky since at times this doesn't work well if your opponent(s) are a tad close to you so, like Ho no Susori, distancing is the safest option. Finisher Ukei (en: Acceptance) has Orochi perform a Genocide Cutter-like attack that, interestingly, connects to an airborne version of Utsushiwai when the attack lands, and the Special Battle Card is none other than Oomiwa (en: Great Survey), in which Orochi takes the target's life force(s) and bask them upon Orochi's light, inflicting the damage. Other than that, the fighter also has HP recovery core passive, among others. Pair the hard-hitting attacks with such a core passive, and you get yourselves a top tier fighter to flex with. (Attack translations courtesy of SNK Wiki)
Nothing to see here, just a gacha salt anger management class, Orochi chapter. |
At the end of the day, the 0.3% hasn't choose me for the time being. My FES unit count still stands at one, but even with that I can survive fine with Paul Phoenix I've got from the Tekken collab roulette. The trusted hard-hitter does have elemental advantage against Orochi Chris and Pretty Chang, and not even the sought-after banner fighters featured here are of the red element which could spell a disadvantage for Paul. Unlike Paul though we could expect any of these banners to reappear in the future so of course we'll have to wait longer for them again.
As of this post, the next set of banners have already landed; Krizalid takes his turn at the FES summon with the original Whip obtainable in a roulette a la Paul Phoenix, the first time we see a fighter debuted in AS version appear in original form (not counting Orochi Leona, the Orochi-awakened Leona Heidern), leaving Kula Diamond, Leona, and Angel remaining. The Wonderland-themed event is also in the running with three fighters obtainable via gacha and an additional one from a Super Mission, but not for long. With more banners already landed and a couple more is coming soon, I'll have to put this one out for the next post in the series...
~[R]
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