Apologizes yet again for the almost-zero activity in my blog this month, because I had to prioritize my unfinished Internship business, which I had to wrestle with a software I am remaking due to my advisor demanding a fix since a couple of months ago, which unfortunately took its toll to my motivation to combine the two applications. What's worse is that my "brute force" approach (read: literally going without any plan whatsoever) also costed a lot in the remaking, so I had to make a concrete plan as I restart this process. Nevertheless, I have to soldier on.
Between the process of "soldiering on", however, I peeked at two of the already-downloaded ZIP and RAR files on my laptop. These two files hold some of the interesting cars that can be useful for my next batch of projects. I'm very amazed at how the roster for those packs are considering that they do relate to what my big project really needs.
Those files are in fact Whiplash's unfinished car packs, divided into two different packs. These cars, while having no defined physics as they are "unfinished cars", exactly what the tin says, have 360 rotated images which reflects the lighting for each rotation. In addition, these cars are taken from 3D models of Forza Motorsport series, of which car models for this series are available at... drumrolls please,
this site, of all others.